Intermission |
Sorry for the delays! After a short detour in Malaysia I am back! |
![]() ![]() First up, SEED boys come with 330+ PP and get their C.A |
![]() ![]() And also upgrades to their MS |
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![]() 第24話: ゼロと呼ばれたG Stage 24: The Gundam They Call Zero |
Turn 1 |
![]() ![]() ![]() SR Point: Defeat 60 or more enemies by end of Turn 6. |
![]() ![]() ![]() Turn 1 is just a write off as it is just Setsuna vs Duo in the Wing Zero for now. |
![]() End of turn 1. |
![]() Duo is pretty useless in the Wing Zero as he can’t even hit Setsuna. |
Turn 2 |
![]() ![]() ![]() Aaand Duo is mopped up. |
![]() ![]() ![]() ![]() ZERO SYSTEM TURN ON |
![]() ![]() ![]() Somehow or rather Setsuna manages to override the system and save Duo from going berserk |
![]() Duo decides he doesn’t like the Wing Zero |
![]() ![]() ![]() ![]() ![]() And the Innovators show up, along with Bushido and a ton of Mobile Dolls (urgh) |
![]() ![]() ![]() ![]() ![]() ![]() ![]() End of turn 2. Only 6 kills so far, still a long way to go. |
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![]() ![]() Bushido’s Ahead is really starting to get outdated |
Turn 3 |
![]() On turn 3 there’s an event… |
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![]() Duo finally returns after trading in the Wing Zero for his Deathscythe Hell, Wufei gets the Altron Gundam, and Quatre the Sandrock Kai. |
![]() ![]() They start at 150 morale, so they just tear shit up. |
![]() ![]() ![]() Back to business, Setsuna close to one-shots Bushido with his ACE bonus and TRANS-AM. He drops a High Vernier Unit. |
![]() ![]() ![]() ![]() Lockon snipes Healing, he drops an Energy Reception Antenna. |
![]() After 20 kills, another fresh wave spawns. |
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![]() ![]() ![]() Tieria destroys Bring… |
![]() ![]() ![]() Defeating him causes an event where Tieria unlocks the Seraphim Gundam attack. |
![]() ![]() End of turn 3. 20 kills so far. |
![]() ![]() ![]() Meanwhile in the enemy phase Aquarion and the Destroy Gundams have a sniping war. |
Turn 4 |
![]() ![]() ![]() ![]() At 35 kills another wave spawns. |
![]() ![]() Using Kira, I set up for a MAP attack to weaken some of the spawns. |
![]() ![]() Next ACE, Lockon, who gets a 30% boost to accuracy and critical rate. |
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![]() ![]() And another wave at 50 kills. |
![]() ![]() ![]() ![]() ![]() Finally after 60 kills… |
![]() End of turn 4. Despite having obtained the SR Point, the mission continues until the beginning of turn 7. |
Turn 5 |
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![]() Another wave at 65 kills. |
![]() ![]() More SF MAP attack BS! |
![]() ![]() ![]() ![]() End of turn 5. |
Turn 6 |
![]() ![]() ![]() ![]() The killing continues! Not pictured, but my Dancouga got blown up in the enemy phase, after getting ganged up one too many times. |
![]() ![]() End of turn 6. Up to 123 kills. |
Arramged Battle |
Turn 7 |
![]() FINALLY, on turn 7 an event occurs. |
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![]() ![]() The crazy Wing scientists make their escape, signalling the end of the stage. |
![]() And an 8000 credit repair bill for Dancouga 🙁 |
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It seems you missed a secret item. It’s the Auxiliary GN drive.
@Jeff
I dunno if it’s really missed but its in the secret section of the akarasu wiki. I was following your guide so I’m not sure since there are no “Auxiliary GN Drive” at the parts section.
@Jeff
You are correct, I missed out on the Aux. GN Drive on this stage 🙁