Intermission |
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Kouji, Camille, Crowe, Wufei and Kappa are the latest bunch with 330 PP and thus get Continuous Action purchased |
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<3 Klan. I didn’t get to use her much in Hakai. |
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第20話: 白と黒と Stage 20: Black and White |
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Turn 1 |
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We start with Roger against a bunch of 00 grunts, along with Beck, Timp and Gan Lu. |
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Normally I’d just turtle, but I BELIEVE IN ROGER |
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End of turn 1. |
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Destroying 2 enemies causes Gain and co to appear as allied reinforcements… |
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…along with a whole bunch of Insalaum enemies. Marilyn debuts in her Pearl Fang.
It’s still the enemy turn too. |
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Loran also gets his Turn A back. |
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And the SR point is revealed. Defeat all enemies, then Pearlfang by Turn 6. (Retreats at 10000 HP) |
Turn 2 |
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On turn 2 the rest of the gang arrives.
Unfortunately we only get 15 units to deploy due to the rest being taken up by deadweights 🙁 Well except Loran and Roger. |
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Roger also does something which makes the Feds retreat. |
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After all that mess is done, here’s the map. |
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With only 4 turns to work with it’s clobberin’ time |
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End of turn 2. Not sure if leaving Roger up there is a good idea… |
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Turn 3 |
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Luckily some of the Insalaum enemies break off, and with Roger’s guard ability, just manages to survive the enemy phase. Marilyn moves in, along with the rest of Firebug. |
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End of turn 3. Starting to doubt that this B squad can successfully get the SR point at this stage, but let’s see how we go. |
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It’s a tough enemy phase, with the Firebug unit closing in. In one attempt they keep going for Camille, who eventually goes down to the diminishing returns on dodging.
After a reset, the enemies decide to attack slightly different people, with Tetsujin barely surviing an assault. Marilyn goes straight for Crowe. |
Turn 4 |
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I prioritize dealing with Axios over the ADAMONs. I use support attacks to take down as many as I can, it takes a few resets since I need criticals to kill them in 1 shot. |
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Gainer takes Timp down using Gain as support. Timp drops a steak! |
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Roger downs Beck the Great, he drops an A-Adapter. |
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Cynthia’s Full Heal goes to Tetsujin and he’s back in action… |
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(Ab)using a lot of C.A and support attacks, I manage to take down a whole bunch of guys… |
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End of turn 4. Just Gan Yu, 1 Axio and Marilyn left. |
Turn 5 |
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With the last Axio going down, Zero takes out Gan Yu. He drops a Quent-built Sensor. |
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When it comes to dealing with the crazy bitch, no Quarter is given! |
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Finally got her down to as close as 10K as possible. |
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To deal 10K, I use the usual tactics, casting analyze, surrounding her. I don’t have exhaust, but if you do you can always use it for that extra boost (along with Zero’s suicide attack command) |
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Double XP and cash cast! |
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SR Point GET! |
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No sooner than defeating Marilyn, the Insalaum battleship shows up. |
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Breaking the dimensional barrier to the Dark Continent! |
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You know, reseting over soeone dying isn’t needed after getting Roger. Deploying him reduces repair costs to 10.
@Dick
True, but sometimes I just can’t stand my favourites dying 😛