14 Comments

  1. Ben

    I’m a little sad about the 2D maps, but I’ll live. I love the pair system in every game they’ve done it in, and I was amazed when they didn’t have any sort of squad system for the Z2 games. I don’t quite get the conditions for Tactical Command: is it something that’s you’re going to use multiple times per map? Once a map? Once in a while if things line up?

    Tactical Combo seems pretty cool, although I’m a tad concerned it’ll further encourage just making one really good unit/squad and having him wade out into the middle of enemy formations. Does it break when you counter an attack but fail to kill them with the counter? If so, finding a good place to bring out support units to repair will be much harder, and you’ll have to be careful that you don’t accidentally counter with a weak long range attack when they attack your melee units.

  2. Ben

    Is that the ReZEL Amuro’s piloting? I’m hopeful for some good stuff with the Unicorn story if so!

  3. YJ

    @Ben
    Nah that’s Riddhe in the ReZEL. Poor Amuro gets his Re-GZ back lol. Though I’m assuming you could swap him into it since they’re all UC MS.

  4. YJ

    Ben :

    I don’t quite get the conditions for Tactical Command: is it something that’s you’re going to use multiple times per map? Once a map? Once in a while if things line up?

    Sorry I missed a part from the Famitsu article. The Tension gauge resets after using Tactical Command for a unit, so you’ll have to recharge it again via the conditions to use it again.

  5. Ben

    @YJ
    Bit confused by the ‘multiple of 2’ part: so do you get it every time you kill 2 guys? 2, 4, 6, 8? Or does the count double? 2, 4, 8, 16?

  6. YJ

    @Ben
    The translation is a bit fuzzy so I can’t confirm. I assume it would be 2,4,6,8 etc. Also the gauge has 2 levels, so I’d assume you’d need either 4 kills, or 2 level ups, or 2 kills + 1 level up between the main and sub pilots in order to use the Tactical Command.

  7. Dancou-Maryuu

    D’you think that there’ll be limitations as to which unit you can pair up with which? ‘Cause looking at that deployment roster (was that a deployment roster?), I didn’t see a single unit that was paired up with a unit from a different series.

  8. YJ

    @Dancou-Maryuu
    I wouldn’t worry about it. The Famitsu article mentions you can pair your favourite units together.

    Besides there was Amuro paired with Riddhe in one of the screenshots (CCA / UC).

  9. liboy

    was hoping they chose 3D sprites over 2D. might be because there’s a PS vita version so they didn’t want to overload the game with too much 3D goodness

  10. Gman

    Wait, why are Amuro and friends even there, i thought they went back to their world.

  11. starqo

    For all we know, this might actually BE their world. All the crazy dimensional stuff going on probably have something to do with events that should’ve happened less than a decade after the Gryps Conflict occuring alongside events that take place 12000 years after the war with the Shadow Angels.@Gman

  12. Gman

    So it’s possible that this time around the zexis gang are the ones teleported? @starqo

  13. 3rdreconmedic

    eight elements guren sighted! huzzah! (seriously hope poor lelouch gets a break in THIS storyline…)

    anyways, i think it’s gonna be funny to see how the uc crew will interact with the counterattack crew, considering that the axis and laplace conflicts seem to have fused up.

    any news on that new lead boss?

  14. Dick

    Man… Spoilers.

    Warned you.

    Seems that Chan Agi isn’t playable in this and Crowe, Esther, and Traiya are MIA. Don’t think there’s much mention of them and no appearances based off those that have played it already have said.

    I may as well wait for Z3.2 as I’m sure that’ll be epic as hell.

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